Winning! Internet Arguments

As many of you know, internet assholes are everywhere, and they exist in many different varieties. From the dopey douche-bro who can reach no higher than schoolyard insults, to the smug pseudo-intellectual who insists that scolding and belittling amounts to a “discussion,” you’ve got quite a motley crew out there, just waiting for the opportunity to feel superior to you. Once you let them in, there’s no escaping: you’re locked in an exhausting battle of wills that will only end when one of you gets bored. There’s no face-saving in a situation like this, and even though nobody cares but you and the person you’re dueling, odds are that you’ll end up feeling pretty bummed and strung out when it’s all over.

Well, folks, I have good news for you. I have solved this problem. Next time someone comes at you with cocky, smirking arrogance, wave them away with a tactic they can’t possibly get past: the Fortune Cookie Defense.

Yes, the Fortune Cookie Defense. It’s a surefire way to frustrate and annoy your opponent, while making you look transcendent and unflappable. Please observe the following example:

  • Random Asshole: What a mindless and vacuous comment.
  • Me: Your high-minded principles spell success.
  • Random Asshole: lol your videos are stupid and nobody likes you
  • Me: If you refuse to accept anything other than the best, you very often get it.
  • Random Asshole: btw is that you in your picture? ugly fuck
  • Me: Your shoes will make you happy today.
  • Random Asshole: wtf is that all you can say.
  • Me: People enjoy having you around. Appreciate this.
  • Random Asshole: whatever

No asshole can puncture your ego if you just read him his fortune. If he replies, just give him another one. Repeat until he stops. Acknowledging an asshole without really acknowledging him shuts him down very quickly. The beauty of the Fortune Cookie Defense is not only its impenetrability, but its effectiveness as a reversal move. It makes you into the troll, while turning your enemy into an increasingly ineffectual, yapping chihuahua. The angrier he gets, the stupider he looks. Your internet pride is invincible with the Fortune Cookie Defense, so get out there and start trolling, folks!

The “Culture War” Is Really Humans Vs. Culture

Make America Angry Again! It seems like everyday now, there’s some TV show or public event aimed at upsetting the president, followed by a Trump Tweet that fires everyone else up. Everywhere you look, you see angry racists, angry anti-fascists, angry feminists, angry football players, and angry celebrities screaming, waving their arms, and killing each other with cars over something Trump said or something Trump did.

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Come on people. Look at this guy. Does he really deserve this level of validation?

Now, I realize that the issues that have Americans so enraged these days aren’t entirely the president’s fault. These are old fires being stoked, but we’re not going to douse by throwing tantrums or going out of one’s way to piss people off.

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Yeah, I’m talking to you, interchangeable NFL protesters. Now, I don’t care about the National Anthem or all this disrespecting the flag one way or the other. To me, those as symbols, and I leave symbols to the same people that George Carlin does. The way I see it, you’re just exercising a right that this great country is based on. I’m proud to live in a place where you needn’t worry about getting lynched, stoned, or even fired for your actions. Whether I agree with you or not, however, I still think you could find a better venue to share your viewpoint.

Let’s be honest: Monday Night Football is not the place for you to speak your minds. In fact, you’re not hired to speak at all: you are modern-day gladiators, paid to beat the shit out of each other in an arena for the pacification of the public. That’s all you are, and that’s all anyone cares about. As for me, I don’t care one whit. If you want ruin your careers and damage the reputation of the company you work for, then go right ahead. Maybe it’ll get Americans to stop thinking about football and start thinking about real issues. I just think you’d do better to speak at a college, publish an essay, or even write a letter to the editor, for crying out loud. You’ll have a smaller audience than when you’re on your precious tee-vee, but at least you’ll know that the people you do reach will actually give a shit.

It’s the egotism that bothers me more than anything. What kind of self-absorbed douche gets on a soapbox in the middle of work? If some dude at my office decided to interrupt every workday with a political message, the rest of us would throw our staplers at him. And don’t give me that shit about free speech. The First Amendment only protects you legally. It doesn’t mean that your friends, family, employers, or sponsors will like what you have to say. There are consequences for saying the wrong thing, so suck it up, buttercup.

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Then you’ve got the people who love to say that the president has emboldened racism and hate groups. Once again, I think those people are giving Trump a little too much credit. These organizations have existed, and will continue to exist, for years and years. You can’t blame Trump, a professional narcissist, for these violent rallies that are going on. Have we forgotten that the president works for the citizenry, and not the other way around? We hired him. Trump became president because we voted for him, not because he reached into his bag of racists and Russians and pulled them all out to vote. He is a reflection of us. Cruelty and ignorance are All-American home goodies, baked at three-hundred and fifty degrees for over two-hundred years.

Why do we keep blaming the president for all our problems anyway? He wields no real power. Sure, he puts his name on the bills, but his position only exists for one purpose: to provide “good feelin’s.”

Let’s be honest again: for all his impressive oratory skill, what did Barack Obama really change? I mean, really, as in the quality of our daily lives? Any changes in my life during his presidency were brought on by my own efforts. He certainly didn’t turn the country into some femi-homo-disarmed-Euro-paradise like conservatives feared. All he did was send warm, liberal fuzzies through the television while business, war, and politics went on as usual. In 2017, we just exchanged one talking head for another, one that says what the other side likes to hear. And still, nothing is changing. Do you have more money in your pocket than you did before Trump became president? Do you feel better protected from terrorists and scumbags? Is the nation a warmer, happier place than it was last year? Nah, but at least you have your alpha-male role model shouting down those pussy libtard snowflakes, and that’s all these people need.

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Therein lies the trouble we face: mindless tribalism, or as the magazines are calling it, the “culture war.” People are trading their individuality for groupthink and entering into twisted crusades against each other. You can’t say it’s only happening on one side, either, or else you wouldn’t see the childish clashes we’re getting. Those militant morons out there chanting and whining don’t care about making life better for anyone, they just want to feel morally superior to those they disagree with, by shouting them down and belittling them. When they vote, they don’t consider which candidate will improve the nation, but the one that will run their enemies out on a rail and silence them for good.

Now here’s the truth: if that’s the way you think when you vote, then you’re admitting that you don’t want a president, you want a king. That makes you a defector from democracy, and a supporter of despotism. You are precisely what Benjamin Franklin warned us about, and precisely what the Revolutionary War was fought to tear us from. In a democracy, everyone gets to speak, and in a society as diverse as ours, a tug of war must exist in perpetuity.

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So what’s the answer? I don’t know how to calm these nutballs we see on TV every night, but I do see the difference between them and the regular people that surround me in real life.

The fact is that regular people don’t get so worked up over these things. They’re too busy trying to survive. They have households to manage, families to raise, budgets to balance, jobs to attend to. They stay informed of policy and vote, but they don’t allow their identities to be so wrapped up in gang mentality that they want to kill the opposition. They are decent, reasonable folk who want to live in peace, not to create trouble where it needn’t exist.

It’s time we started taking responsibility for ourselves. We have to stop surrendering to the waves of manufactured consensus, and start owning up to our actions. Terence McKenna once said that “Culture is not your friend.” It aims to control you, to categorize you, to paint you as something you might not want to be. In fuming over the latest stupid tweet Trump made, you are playing straight into culture’s hands. Focus on your life, your reality, your people, your God. Consider how to improve your world practically, and don’t let anyone else, especially some nimrod on television, tell you how you should do it.

Not-So-Top Cartoons: Wreck-It Ralph

Something’s gone wrong in Videoland, and it’s not that Sarah Silverman found a way into it.

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I don’t know what to make of Wreck-It Ralph, Disney’s 2012 niche-teaser about a video game villain who just wants to be liked, dammit. Is it a morality tale? Is it an action film? Or is it just empty-headed entertainment that’s about as satisfying as a Sugar Rush?

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I’ll summarize it as best I can: there’s this arcade game called Fix-It Felix Jr., in which the player guides the friendly Felix up a building to stop the ape-like Wreck-It Ralph from busting up the place. It’s an obvious send-up of Donkey Kong, but this particular Kong is tired of getting tossed off a roof everyday. So, against the advice of his fellow bad guys, Ralph abandons his post and tries heroic deeds in other arcade games, so he can prove that he’s more than just a terrorizing thug.

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Along the way, Ralph is tormented by the violence of modern games, the gooey pitfalls of a saccharine candy-land, and the specter of a former villain who “game-jumped:” the glory hog Turbo, who caused two games to go out of order.

Like Pixar’s Toy Story or the classic Who Framed Roger Rabbit, Wreck-It Ralph presents us with a strangely complex society, with many rules and expectations for its citizens. Like the toons and toys of cartoons past, Wreck-It Ralph’s video game characters exist to please and entertain humans. As such, any individual’s attempt to rise above his or her station is considered disruptive to the community, and is thus met with disapproval. The mantra of Ralph’s support group, Bad-Anon, is, “I’m bad, and that’s good. I’ll never be good, and that’s not bad. There’s no one I’d rather be than me.”

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So the message of the film seems to be the stale old platitude of “be happy with whom you are,” but with the tacked-on amendment of, “so long as you remember your place.”

I take issue with this because, in the real world, criminals (or “bad guys”) who reform are to be commended. It takes real effort and work to improve oneself, to recognize the consequences of one’s actions, to learn empathy, to foster positivity. Even if the motivation is self-serving, i.e., to avoid prison or to save money or to raise a family, breaking away from a life of crime is indisputably a good thing, for both the group and the individual.

So is the constant urging for Ralph to stop his pipe dreams of heroism and just get back to breaking things really healthy?

Keep in mind that I only “take issue” with this. I’m not offended by it, and I understand that Ralph’s world has certain requirements in order to function, but the can of worms that this story opens isn’t, and cannot be, fully explored, and that’s frustrating. There are many perspectives and feelings to consider in a topic as complex as this, and a Disney cartoon just isn’t equipped to handle them all. You might say that Ralph’s writers were aiming to raise questions, to encourage its audiences to have lively discussions on the ride home from the theater. When a movie’s height of humor is a sassy little girl spewing doody jokes, however, I highly doubt that it has such lofty artistic goals.

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Anyway, that’s my main beef with this film: the story feels slapped together to line up with its “Roger Rabbit in Videoland” premise. And really, that’s what Wreck-It Ralph is: an updated version of Robert Zemeckis’s masterpiece, only more niche. It references the Golden Age of Video Games, when kids actually played 8-bit games in arcades, it’s got cameos from faces such as Q-Bert, M. Bison, Sonic the Hedgehog, and Clyde, and its original characters are amalgamations of existing Disney fixtures, like Mickey Mouse and The Mad Hatter.

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I actually like that last part. Fix-It Felix Jr., as played by Jack McBrayer, is basically a human Mickey Mouse. He may have been modeled after Mario, but his movements, attitude, and mannerisms are all Mickey’s. Imagine any one of his lines in Wayne Allwine’s voice and you’ll see it, I promise you. I find this idea of a postmodern update to the Mickey persona fascinating.

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(spoiler warning)

Then there’s my favorite character, King Candy, who’s voiced by Ed Wynn…as impersonated by Alan Tudyk. Put a top hat on him and you’re back in Alice’s Wonderland. I actually think the King is more like Judge Doom, in that he’s an ancient, whispered evil in disguise, revealed by accident and assuming a monstrous form.

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Turbo is, of course, a device meant to lead Ralph’s quest to a battle to save all of Videoland, but I guess that’s okay. The real antagonist of this film seems to be the insufferable weight of one’s peers, though I suppose that’s open to interpretation. There are things I like about this movie — the performances of John C. Reilly as Ralph and McBrayer as Felix, the occasionally irreverent tone, the fact that it has no songs — but the rest of Wreck-It Ralph is pretty forgettable. As with most Disney productions, it never goes too far in any direction, for fear of upsetting somebody. So instead we get fizzy, fuzzy harmlessness painted in sweets and sugars, to be ingested for a quick high before seeking out something more filling.

A post-script: yes, the animation is excellent, but that’s to be expected from Disney. Besides, computer-generated animation is so prevalent now, even in freaking live-action films, that its spectacle has become numbing. Had Disney been bold enough to depict Wreck-It Ralph in the pixel-art style of the games it was evoking, it might have earned a real high score from me.